Virtual Worlds: Difference between revisions

199 bytes added ,  9 years ago
no edit summary
No edit summary
No edit summary
Line 280:
Hemmerly-Brown, Alexandra. 2011. [http://www.army.mil/article/50751/ DoD gives PTSD help 'second life' in virtual reality]. January 24. http://www.army.mil.
Marshall, Gary. 2011. [http://www.techradar.com/news/internet/whatever-happened-to-second-life--1030314 Whatever happened to Second Life? In Depth: Why the hype didn't help - and where SL's headed now]. September 30. techradar.com.
 
Hill, Jr., Randall W. 2014. [http://blogs.hbr.org/2014/07/how-virtual-humans-can-build-better-leaders/ How Virtual Humans Can Build Better Leaders]. July 25. Cambridge, MA: Harvard Business Review.
 
Learning STEM Skills by Designing Video Games (Is School Enough? Series). 2013. [http://www.youtube.com/watch?v=qkAietIUKVU Learning STEM Skills by Designing Video Games (Is School Enough? Series)]. http://www.edutopia.org/is-school-enough-game-based-learning-stem-video.
 
Manuelian, Peter. 2014. [https://www.academia.edu/7572994/_Giza_3D_Digital_Archaeology_and_Scholarly_Access_to_the_Giza_Pyramids._The_Giza_Project_at_Harvard_University_ Giza 3D: Digital Archaeology and Scholarly Access to the Giza Pyramids. The Giza Project at Harvard University]. Cambridge, MA: academia.edu/7572994/_Giza_3D_Digital_Archaeology_and_Scholarly_Access_to_the_Giza_Pyramids.
 
Morgan, Colleen L. 2009. [http://www.academia.edu/2365799/_Re_Building_Catalhoyuk_Changing_Virtual_Reality_in_Archaeology (Re)Building Catalhoyuk: Changing Virtual Reality in Archaeology]. Archaeologies: Journal of the World Archaeological Congress.
Anonymous user