STEM Education - Science, Technologies, Engineering and Mathematics: Difference between revisions

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===Select Websites===
===Select Websites===


GameDesk. 2013. [http://www.gamedesk.org/ GameDesk]. (GameDeask looks to help close the achievement gap and engage students to learn core STEM curriculum. It develops project-based learning with a strong focus on purpose, ownership, and personal value). gamedesk.org/.
GameDesk. 2013. [http://www.gamedesk.org/ GameDesk]. (GameDesk looks to help close the achievement gap and engage students to learn core STEM curriculum. It develops project-based learning with a strong focus on purpose, ownership, and personal value). gamedesk.org/.